Sayfalar

Wednesday, May 8, 2019

Gaming in Education

    Hi, everyone! Today, I want to talk to you guys about gaming ,or gamification, in education. Some of you may think that it's kind of waste of time when you consider games as a learning tool in classes. Yet, some of you may be believing that we should go beyond the ordinary and really make use of games in lessons both to entertain and motivate students to study.


    Using games as a teaching tool in classes is proved to be effective in learning process as learners give their full attention to them eagerly. Games can be used for cognitive and psychological developments of learners. For example, they gain the ability to focus on details and more than one thing at a time, and they approach to the lessons in a much more positive way.

    A popular game called Minecraft has released a version for education purposes only, enabling students to get engaged, invested in building and to expand on their virtual worlds. Link to the web site: https://education.minecraft.net/


    Some other games that can be used for education purposes in classes: My Word Coach, uDraw Studio: Instant Artist, Sesame Street:Once Upon a Monster, Smarty Pants, Reader Rabbit, Escape Adventure Island, Portal 2 and so on.

   

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